A downloadable Project MGS for Windows

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Update 2023:
Working on AR Trainings* Level Design for a demo release, Prequel to the Full Game.
*Augmented Reality Trainings (sort of VR MIssions original concept).


Update 2022 (not downloadable yet).

See the Devlogs articles at the bottom of this page for more info.


ENG:

Hello everyone,

I am currently learning how to develope a video game usign Unreal Engine.
So today I'm sharing my first project: a video game that uses the same gameplay as the successful franchise: Metal Gear Solid.

I am a huge fan of this franchise. I've observed a lot its 3D models, its highly choreographed and aesthetically stunning animations and its gameplay and innovations that have evolved the world of video games, establishing the franchise as the ultimate reference of its genre ...

I'm spending a lot of time developing this project, on coding but also on the sound design, artworks, and the different models and animations to achieve ...

It is a very ambitious project which will evolve more over time.

Currently, the project is in Early Development, "very" Early Development.
I develop it by training myself in parallel so I ask for your benevolence and indulgence regarding the currently limited gameplay / content (^^).
But I hope you enjoy the game experience: anyway, I'm having a good time developing it and making it evolve.

Greetings to those who took the time to read and to test this first version of the project.

See you soon.

Kal.

____________________________________________________________________________________

FR:

Bonjour à tous,

Je suis actuellement en plein apprentissage sur le moteur de jeu vidéo "Unreal Engine" et je viens donc vous présenter mon premier projet: un jeu vidéo qui se base sur le gameplay de la franchise à succès: Metal Gear Solid.

Je suis un fan inconditionnel de cette franchise.
J'ai beaucoup observé ses modélisations, ses animations très chorégraphiées et esthétiquement époustouflantes et son gameplay et ses innovations qui ont fait évoluer le monde du jeu vidéo, établissant la franchise comme référence ultime de son genre...

Je consacre beaucoup de temps au developpement de ce projet, sur le "coding" mais aussi sur le sound design, les artworks, les différentes modélisations et animations à réaliser...

C'est un projet très ambitieux qui évoluera beaucoup au fil du temps.

Actuellement, le projet est en Early Development, "très" Early Development.
Je le développe en me formant en parallèle donc je sollicite votre bienveillance et indulgence quant au gameplay/contenu actuellement limité (^^).
Mais j'espère que vous apprécierez l'expérience de jeu: en tout cas, je passe du bon temps à le développer et le faire évoluer.

Salutations à celles et ceux qui auront pris le temps de me lire et de tester cette première version du projet.

A très bientôt.

Kal.

StatusIn development
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorSuperkal
GenreAction, Adventure, Shooter
Made withBlender, Unreal Engine
TagsIndie, Sci-fi, Singleplayer, Stealth, Tactical, Third Person, War

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Click download now to get access to the following files:

ProjetMGS 0.2.zip 191 MB

Development log

Comments

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I think that it should be more accessible to all ages.

Thanks for your comment, what do you mean by "more accessible to all ages"? Is the visibility of this page limited to a certain audience?

Metal Gear Solid landed a Red Mature 15+ age rating. This version should be OK for under-15s to play.

Thanks for the info bro! Will remember that 😎👌

(2 edits)

the slow mo explosions are so good, I think this is a great game, the mgs franchise was one of my most favorite and there is a large hungry audience for this stuff, the VR training from the MGS series was great too and I think focusing on this, stripping away alot of the time needing to spend on textures and detail...hell id even play this if it was 8bit graphics!!! although voxel would be a more modern approach, scrubbing textures could speed up your dev time considerably, whilke helping you remove copyright infringement risk and allow your game to be truly unique, you could have achievement related unlocks for characters and clothing items, secret rooms with chests for more character unlocks and special weapons/ammo making the game a very fun game to repeat.


long term you could have dynamic maps/scenarios & coop allowing for near unlimited play through and a good community.

watching very closely!

(1 edit)

Thank you very much frasercarter! Writing down all the suggestions! It gives me strength when I read comments like yours, I can feel you feel interested/concerned about the project… That’s why I’m pushing it forward more…There are features I haven’t posted on YTube yet, I share them on my Devlog Discord…

I'm trying to sneak around but the clap of my asscheeks keeps alerting the guards.

(+1)

lol the guards hear your footsteps pretty well, so don’t run around them. Tips: when crouching you make lesser noise.

alr thanks